Silence SDL3 window/display events coming from SDL2-compat

This commit is contained in:
Alexei Kotov 2025-02-04 20:29:53 +03:00
parent 1aa4ef029c
commit eaf9488ba0

View File

@ -76,6 +76,18 @@ namespace SDLUtil
while (SDL_PollEvent(&evt))
{
#if SDL_VERSION_ATLEAST(2, 30, 50)
// SDL2-compat may pass us SDL3 display and window events alongside the SDL2 events for funsies
// Until we are ready to move to SDL3, we'll want to prevent the noise
// Silence 0x151 to 0x1FF range
if (evt.type > SDL_DISPLAYEVENT && evt.type < SDL_WINDOWEVENT)
continue;
// Silence 0x202 to 0x2FF range
if (evt.type > SDL_SYSWMEVENT && evt.type < SDL_KEYDOWN)
continue;
#endif
switch (evt.type)
{
case SDL_MOUSEMOTION: