Move #6097 from 0.49.0 to 0.48.0 changelog

This commit is contained in:
Alexei Kotov 2025-02-20 02:54:41 +03:00
parent 5b788baa35
commit 835ad09657

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@ -35,7 +35,6 @@
Bug #5977: Fatigueless NPCs' corpse underwater changes animation on game load
Bug #6025: Subrecords cannot overlap records
Bug #6027: Collisionshape becomes spiderweb-like when the mesh is too complex
Bug #6097: Level Progress Tooltip Sometimes Not Updated
Bug #6146: Lua command `actor:setEquipment` doesn't trigger mwscripts when equipping or unequipping a scripted item
Bug #6156: 1ft Charm or Sound magic effect vfx doesn't work properly
Bug #6190: Unintuitive sun specularity time of day dependence
@ -392,6 +391,7 @@
Bug #6066: Addtopic "return" does not work from within script. No errors thrown
Bug #6067: ESP loader fails for certain subrecord orders
Bug #6087: Bound items added directly to the inventory disappear if their corresponding spell effect ends
Bug #6097: Level Progress Tooltip Sometimes Not Updated
Bug #6101: Disarming trapped unlocked owned objects isn't considered a crime
Bug #6107: Fatigue is incorrectly recalculated when fortify effect is applied or removed
Bug #6109: Crash when playing a custom made menu_background file